Development and Application of STEAM Education Program Based on Robots: Through a Theme-Based Robot Soccer

AUTHORS

Je-eun Baek,Dept. of Education, Wonkwang University, Jeonbuk 54538, Korea
Ma-byung Yoon,Dept. of Jeonju University, Jeonbuk 560-759, Korea

ABSTRACT

This study is aimed at developing a robot-based STEAM education program combined science, practical art, physical, mathematics, and verification of the field applicability of the developed program. The development of educational programs went through an expert assessment, in which was applied on 14 elementary students in 5th and 6th grade over 7 sessions. After applying the program, it conducted a satisfaction survey about the educational content, teaching methods, activities, and outcomes for students. In addition, the survey was conducted in the overall programs for teachers. As a result, it was given the opinion that lessons need to provide various examples of different soccer robots in order to make more creative robots. It was also proposed that the soccer robot production time have to apply a simpler form of the robot for it takes a long time to produce a more complex one. Students were expected to foster creativity and artistic sensibility with scientific knowledge through this program.

 

KEYWORDS

Robot Education, STEAM, Soccer Robot

REFERENCES

[1]       Y.S. Baek, H. J. Park, S.G. Noh, J.Y. LEE, J.S. Jung, H.S. Han, Y.M. Kim and J.Y. Park: “Basic research for the establishing STEAM implementation directions”, Korea Foundation for The advancement of Science & Creativity (KFTAC) Interim Report, (2011)
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CITATION

  • APA:
    Baek,J.& Yoon,M.(2016). Development and Application of STEAM Education Program Based on Robots: Through a Theme-Based Robot Soccer . International Journal of Computer Science and Information Technology for Education, 1(1), 29-36. 10.21742/IJCSITE.2016.1.1.05
  • Harvard:
    Baek,J., Yoon,M.(2016). "Development and Application of STEAM Education Program Based on Robots: Through a Theme-Based Robot Soccer ". International Journal of Computer Science and Information Technology for Education, 1(1), pp.29-36. doi:10.21742/IJCSITE.2016.1.1.05
  • IEEE:
    [1] J.Baek, M.Yoon, "Development and Application of STEAM Education Program Based on Robots: Through a Theme-Based Robot Soccer ". International Journal of Computer Science and Information Technology for Education, vol.1, no.1, pp.29-36, Dec. 2016
  • MLA:
    Baek Je-eun and Yoon Ma-byung. "Development and Application of STEAM Education Program Based on Robots: Through a Theme-Based Robot Soccer ". International Journal of Computer Science and Information Technology for Education, vol.1, no.1, Dec. 2016, pp.29-36, doi:10.21742/IJCSITE.2016.1.1.05

ISSUE INFO

  • Volume 1, No. 1, 2016
  • ISSN(p):2205-8370
  • ISSN(e):2207-5372
  • Published:Dec. 2016

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