Digital Media and Interactive Communication-expanded Space

AUTHORS

Sooknyung Ha,Professor, Space Design Major, Sangmyung University, Republic of Korea

ABSTRACT

Today's media can be defined as a media capable of two-way information exchange between a recipient and a sender, and the two-way information exchange means interaction between the sender and the recipient. This interaction of information exchange is applied as an important element to newly recognize the characteristics of new media. With the transition from analog to digital, digital technology has rapidly developed in the design field and is expressed in various genres. It communicates with humans through a complex method with images, videos, sound, and interfaces, and plays a big role in human experiences with sensation, perception, and cognition. As for the method of this study, it tries to examine digital media as a design extension through literature review and previous studies, and analyze the expressive characteristics of an interactive communication-extended space applying digital media in video and art media and an interactive space using digital media. In particular, it tries to suggest the applicability to space by analyzing the relationship between digital media and the user experience extension.

 

KEYWORDS

Digital media, Interactive, Communication, Expansion, Space

REFERENCES

[1] S. Han and K. Kim, “A study on characteristics of emotional space expression of digital media using an object,” The Korean Journal of Art and Media, vol.10, no.1, pp.113-124, (2011)
[2] I. Kim, “A study on the interactive object characteristics of interaction space in modern media space design,” The Treatise on The Plastic Media, vol.20, no.1, pp.40-50, (2017)
[3] C. Lee and Y. Bae, “A study on the interactive relationship of object factors and space,” Korean Institute of Interior Design Journal, vol.14, no.6, pp.103-111, (2005)
[4] J. Kim and G. Koh, “Modern space concept study interacting: Focused cognitive science,” Journal of the Korean Institute of Culture Architecture, vol.48, no.11, pp.373-381, (2014)
[5] J. Bicycle, “Sustaining great art and culture: Environmental report,” (2017)
[6] S. Zizek, “The matrix and philosophy,” Open Court Publishing, (2002)
[7] Y. K. Sirenko, “Modern theory of gratings: Resonant scattering: Analysis Techniques and Phenomena, Springer, (2012)
[8] H. Han, “A study on the implementation of placeness with interactive media as an active object,” Konkuk University Graduate School, Ph.D., (2013)
[9] Netflix

CITATION

  • APA:
    Ha,S.(2021). Digital Media and Interactive Communication-expanded Space. Journal of Human-centric Science and Technology Innovation, 1(3), 9-16. 10.21742/JHSTI.2021.1.3.02
  • Harvard:
    Ha,S.(2021). "Digital Media and Interactive Communication-expanded Space". Journal of Human-centric Science and Technology Innovation, 1(3), pp.9-16. doi:10.21742/JHSTI.2021.1.3.02
  • IEEE:
    [1] S.Ha, "Digital Media and Interactive Communication-expanded Space". Journal of Human-centric Science and Technology Innovation, vol.1, no.3, pp.9-16, Jul. 2021
  • MLA:
    Ha Sooknyung. "Digital Media and Interactive Communication-expanded Space". Journal of Human-centric Science and Technology Innovation, vol.1, no.3, Jul. 2021, pp.9-16, doi:10.21742/JHSTI.2021.1.3.02

ISSUE INFO

  • Volume 1, No. 3, 2021
  • ISSN(p):0
  • ISSN(e):2653-0007
  • Published:Jul. 2021